Unreal Tournament 2004 Docker Container
This Docker container provides an Unreal Tournament 2004 dedicated server that automatically downloads the dedicated server binaries, supports file overlaying using OverlayFS, and integrates with the LANCommander hook system.
Quick Start
services:
ut2004:
image: lancommander/ut2004:latest
container_name: ut2004
ports:
- 7777:7777/udp
- 7778:7778/udp
volumes:
- "/data/Servers/UT2004:/config"
environment:
# START_ARGS: "-ini=SystemSettings.ini -ini=UT2004.ini -ini=UT2004Server.ini"
cap_add:
- SYS_ADMIN
security_opt:
- apparmor:unconfined
restart: unless-stopped
Configuration Options
Ports
The container exposes the following ports:
- 7777/udp - Main game port. Clients connect to this port to join the server.
- 7778/udp - Query port. Used by server browsers to retrieve server information.
Port Mapping: In the example configuration, ports are mapped as:
7777:7777/udp- Maps host port 7777 to container port 77777778:7778/udp- Maps host port 7778 to container port 7778
You can customize these mappings based on your network requirements. If you're running multiple servers, use different host ports for each instance.
Volumes
The container requires a volume mount for the /config directory, which stores:
- Server/ - Base server files, installed by the
PostInitializationhook. - Overlay/ - Custom files that overlay on top of the server directory.
- Merged/ - OverlayFS merged view (auto-created).
- Scripts/ - Custom PowerShell scripts for hooks.
Example:
volumes:
- "/data/Servers/UT2004:/config"
The host path can be:
- An absolute path (Windows:
C:\data\..., Linux:/data/...) - A relative path (e.g.,
./config:/config) - A named volume (e.g.,
ut2004-server-data:/config)
Important: The mounted directory must be writable by the container.
Environment Variables
| Variable | Description | Default | Required |
|---|---|---|---|
SERVER_URL | URL to download the UT2004 dedicated server archive | https://s3.amazonaws.com/ut2004-files/dedicated-server-3339-bonuspack.tar.gz | No |
START_EXE | Server executable path relative to SERVER_DIR | System/ucc-bin | No |
START_ARGS | Arguments passed to the server executable | -ini=SystemSettings.ini -ini=UT2004.ini -ini=UT2004Server.ini | No |
Security Options
The container requires elevated privileges to use OverlayFS for file overlaying.
cap_add: SYS_ADMIN
Adds the SYS_ADMIN capability, which is required for mounting OverlayFS. This is the recommended approach as it provides minimal necessary privileges.
cap_add:
- SYS_ADMIN
security_opt: apparmor:unconfined
On Ubuntu hosts with AppArmor enabled, you may need to disable AppArmor restrictions for the container. This is often necessary for OverlayFS to function properly.
security_opt:
- apparmor:unconfined
Alternative Options:
If you prefer less security but simpler configuration, you can use privileged mode:
privileged: true
Note: Privileged mode grants the container extensive access to the host system and is less secure than using cap_add: SYS_ADMIN.
Restart Policy
restart: unless-stopped
This ensures the container automatically restarts if it stops unexpectedly, but won't restart if you manually stop it.
Other options:
no- Never restartalways- Always restart, even after manual stopon-failure- Restart only on failure
Directory Structure
The /config directory contains the following structure:
/config/
├── Server/ # UT2004 server files (auto-downloaded on first run)
│ └── System/ # Executables and configuration files
│ ├── ucc-bin # Server binary (32-bit)
│ ├── ucc # Launcher wrapper
│ ├── UT2004.ini # Main server configuration
│ └── ...
├── Overlay/ # Custom files overlay (your modifications)
│ └── System/
│ ├── UT2004.ini # Override server configuration
│ └── ...
├── Merged/ # OverlayFS merged view (auto-created)
├── .overlay-work/ # OverlayFS work directory (auto-created)
└── Scripts/
└── Hooks/ # Custom PowerShell scripts for hooks
OverlayFS
The container uses Linux OverlayFS to merge the base server files with your custom files:
- Lower layer:
/config/Server(base server files) - Upper layer:
/config/Overlay(your custom files) - Merged view:
/config/Merged(where the game server runs from)
Benefits:
- Replace files without modifying the base installation
- Add custom content (maps, mutators, configs)
- No file copying required - OverlayFS is a union filesystem
- Easy updates - base server files can be updated without losing customizations
If OverlayFS cannot be mounted (e.g., missing privileges), the container will fall back to using /config/Server directly and log a warning.
Troubleshooting
Container Won't Start
-
Check logs:
docker logs ut2004 -
Verify permissions: Ensure the mounted volume is writable:
# Linux
chmod -R 755 "/data/Servers/UT2004"
# Windows
# Ensure the directory has proper permissions in Windows -
Check security options: Ensure
cap_add: SYS_ADMINis set, or useprivileged: true
Game Server Not Starting
-
Verify START_ARGS: Check that
START_ARGScontains valid server arguments:START_ARGS: "-ini=SystemSettings.ini -ini=UT2004.ini -ini=UT2004Server.ini" -
Check server directory: Verify that server files were downloaded:
docker exec ut2004 ls -la /config/Server/System -
Review server logs: Check container logs for server startup messages and errors.
Port Already in Use
If you get port binding errors:
-
Check for existing containers:
docker ps -a -
Use different ports: Change the port mapping in docker-compose.yml:
ports:
- 7778:7777/udp # Use a different host port -
Stop conflicting containers:
docker stop <container-name>
Advanced Usage
Custom Hooks
You can create custom PowerShell scripts that execute at various points in the container's lifecycle. Place scripts in:
/config/Scripts/Hooks/{HookName}/
Available hooks:
PreInstallUT2004- Before the UT2004 server is downloaded/extractedPostInstallUT2004- After the UT2004 server is installed and the master server is patched
Example hook script (/config/Scripts/Hooks/PostInstallUT2004/10-CustomSetup.ps1):
Write-Host "Running custom setup..."
# Your custom commands here
Master Server
The PostInitialization hook automatically patches the server's INI file to point at the OpenSpy community master server (utmaster.openspy.net:28902), replacing any existing MasterServerList entries under [IpDrv.MasterServerLink]. No manual configuration is required.
Custom Maps and Content
Place additional maps, textures, or other game content in /config/Overlay/Maps/, /config/Overlay/Textures/, etc. OverlayFS will merge them with the base installation transparently.