Overview
Since there is a full PowerShell runtime built into LANCommander, there are a few custom cmdlets that have been added to simplify common tasks that may be needed when installing or configuring a game. This page covers the definition and use of these cmdlets.
Convert-AspectRatio
Calculates a resolution for the desired aspect ratio using an input width and height in pixels.
Syntax
Convert-AspectRatio
-Width <int>
-Height <int>
-AspectRatio <double>
Description
The Convert-AspectRatio cmdlet is most useful for calculating a resolution for a specific aspect ratio that will fit within a display by either using pillar or letter boxing. For example, some games may only support 4:3 displays and you may want to calculate the correct 4:3 resolution from your 16:9 display. This cmdlet is really useful when paired with Get-PrimaryDisplay.
Example
Convert-AspectRatio -Width 2560 -Height 1440 -AspectRatio (4 / 3)
# Returns <DisplayResolution>
Width : 1920
Height : 1440
ConvertTo-StringBytes
Converts an input string into a byte array.
Syntax
ConvertTo-StringBytes
-Input <string>
-Utf16 <bool>
-BigEndian <bool>
-MaxLength <int>
-MinLength <int>
Description
ConvertTo-StringBytes is extremely useful for patching strings in binary files. It will take any input string and convert it to a byte array. Length can be controlled using the -MaxLength and -MinLength parameters. Endianness can be set using -BigEndian. If the string must be UTF-16 (easily identifiable as characters separated by 0x00), use -Utf16.
Example
ConvertTo-StringBytes -Input "Hello, world!" -Utf16 1
72 0 101 0 108 0 108 0 111 0 44 0 32 0 119 0 111 0 114 0 108 0 100 0 33 0
ConvertTo-StringBytes -Input "Hello, world!" -MaxLength
72 101 108 108 111
ConvertTo-StringBytes -Input "Hello" -MaxLength 10 -MinLength 10
72 101 108 108 111 0 0 0 0 0
ConvertTo-StringBytes -Input "Hello" -Utf16 1 -BigEndian 1
0 72 0 101 0 108 0 108 0 111
Edit-PatchBinary
Patches binary files at a specified offset.
Syntax
Edit-PatchBinary
-Offset <long>
-Data <byte[]>
-FilePath <string>
-MaxLength <int>
-MinLength <int>
Description
This cmdlet is useful when a binary file has to be patched at a specific offset. It can be extremely useful when paired with ConvertTo-StringBytes to update a player name in a binary file.
Example
$bytes = ConvertTo-StringBytes -Input "Master Chief" -Utf16 1 -MaxLength 16 -MinLength 16
Edit-PatchBinary -FilePath "$($env:LOCALAPPDATA)\Microsoft\Halo 2\Saved Games\S0000000\profile" -Offset 0x08 -Data $bytes
Get-GameManifest
Parses a game's manifest YAML file from the specified install directory.
Syntax
Get-GameManifest
-Path <string>
Description
Used to deserialize a game's manifest file (Manifest.yml) from the specified install directory. Returns the game manifest as an object.
Examples
$manifest = Get-GameManifest -Path "C:\Games\Age of Empires II - The Age of Kings"
Write-Host $manifest.Title
Age of Empires II: The Age of Kings
Get-PrimaryDisplay
Gets the bounds of the machine's current primary display.
Syntax
Get-PrimaryDisplay
Description
The Get-PrimaryDisplay cmdlet takes no parameters and will only return the bounds of the current primary display attached to the machine. This is highly useful in where you might want to automatically set the game's resolution to match the primary display's resolution.
Example
$Display = Get-PrimaryDisplay
Write-Host "$($Display.Width)x$($Display.Height) @ $($Display.RefreshRate)Hz"
1920x1080 @ 120Hz
Update-IniValue
Updates the value of an INI file.
Syntax
Update-IniValue
-Section <string>
-Key <string>
-Value <string>
-FilePath <string>
-WrapValueInQuotes <bool> (optional)
Description
Update-IniValue should be used when updating the values of an INI file. These files are typically used for configuring games and may be hard to edit using Write-ReplaceContentInFile and regular expressions. INI files are comprised of sections (text surrounded in square brackets, ([Display]), and key-value pairs (Width=1024).
Example
# Change the resolution
$Display = Get-PrimaryDisplay
Update-IniValue -Section "Display" -Key "Width" -Value "$($Display.Width)" -FilePath "$InstallDirectory\config.ini"
Write-GameManifest
Serializes a GameManifest object and writes it to disk.
Syntax
Write-GameManifest
-Path <string>
-Manifest <LANCommander.SDK.GameManifest>
Example
$manifest = Get-GameManifest -Path "C:\Games\Age of Empires II - The Age of Kings"
$manifest.SortTitle = "Age of Empires 2"
Write-GameManifest -Path "C:\Games\Age of Empires II - The Age of Kings\.lancommander\$($manifest.Id)\Manifest.yml"
Write-ReplaceContentInFile
Find and replace a string in a text file.
Syntax
Write-ReplaceContentInFile
-Pattern <string>
-Substitution <string>
-FilePath <string>
Description
Write-ReplaceContentInFile can be used when you want to edit a text file and replace content. The -Pattern parameter accepts regular expressions.
Example
# Changes the player's multiplayer name in Call of Duty (2003)
Write-ReplaceContentInFile -Pattern '^seta name (.+)' -Substitution "seta name ""$NewPlayerAlias""" -FilePath "$InstallDirectory\Main\config_mp.cfg"
Get-UserCustomField
Retrieves the value of a custom field from the user's profile from the server.
Syntax
Get-UserCustomField
-Name <string>
Description
This cmdlet can be useful if you have a game that might require a persistent ID attached to your user. Often times games will assign a unique ID to a player upon creation of a profile, and that ID will be used on a server to keep track of stats, inventory, etc. The list of custom fields added to a user can be viewed under their profile in the server's web UI.
Example
Get-UserCustomField -Name "SteamId"
Update-UserCustomField
Updates the value of a custom field on a users profile.
Syntax
Update-UserCustomField
-Name <string>
-Value <string>
Description
The companion to Get-UserCustomField, this cmdlet lets you update or set the value of a custom field on a user's profile directly within your scripts. The most common use case is generating a new user ID on install, writing it to the game's configuration file, and then updating the custom field on the user's profile to store it for subsequent installs.
Example
Update-UserCustomField -Name "SteamId" -Value "34950494"
Steam-Related Cmdlets
The following cmdlets provide functionality for interacting with SteamCMD and the Steam Store API. These cmdlets enable you to install Steam games, manage SteamCMD profiles, search for games, and retrieve Steam assets.
Connection Management
Connect-SteamCmd
Connects to SteamCMD with the specified username and optional password.
Syntax
Connect-SteamCmd
-Username <string>
-Password <SecureString> (optional)
Description
The Connect-SteamCmd cmdlet authenticates with SteamCMD using the provided username and optional password. This is required before installing Steam content that requires authentication. Returns a SteamCmdStatus object indicating the connection result.
Example
$securePassword = ConvertTo-SecureString "mypassword" -AsPlainText -Force
Connect-SteamCmd -Username "myusername" -Password $securePassword
Disconnect-SteamCmd
Disconnects from SteamCMD for the specified username.
Syntax
Disconnect-SteamCmd
-Username <string>
Description
The Disconnect-SteamCmd cmdlet logs out the specified username from SteamCMD. Returns a SteamCmdStatus object indicating the logout result.
Example
Disconnect-SteamCmd -Username "myusername"
Get-SteamCmdConnectionStatus
Gets the connection status for a SteamCMD username.
Syntax
Get-SteamCmdConnectionStatus
-Username <string>
Description
The Get-SteamCmdConnectionStatus cmdlet retrieves the current connection status for the specified username. Returns a SteamCmdConnectionStatus object containing information about whether the user is connected and authenticated.
Example
$status = Get-SteamCmdConnectionStatus -Username "myusername"
Write-Host "Connected: $($status.IsConnected)"
SteamCMD Configuration
Get-SteamCmdPath
Gets the path to the SteamCMD executable.
Syntax
Get-SteamCmdPath
Description
The Get-SteamCmdPath cmdlet attempts to auto-detect the SteamCMD executable path on the system. Returns the path as a string if found, or nothing if SteamCMD is not detected.
Example
$steamCmdPath = Get-SteamCmdPath
if ($steamCmdPath) {
Write-Host "SteamCMD found at: $steamCmdPath"
}
Get-SteamCmdProfile
Gets a SteamCMD profile for the specified username.
Syntax
Get-SteamCmdProfile
-Username <string>
Description
The Get-SteamCmdProfile cmdlet retrieves the SteamCMD profile configuration for the specified username. Returns a SteamCmdProfile object containing the username and install directory, or nothing if the profile doesn't exist.
Example
$profile = Get-SteamCmdProfile -Username "myusername"
if ($profile) {
Write-Host "Install Directory: $($profile.InstallDirectory)"
}
Get-SteamCmdProfiles
Gets all SteamCMD profiles.
Syntax
Get-SteamCmdProfiles
Description
The Get-SteamCmdProfiles cmdlet retrieves all configured SteamCMD profiles. Returns a collection of SteamCmdProfile objects.
Example
$profiles = Get-SteamCmdProfiles
foreach ($profile in $profiles) {
Write-Host "$($profile.Username): $($profile.InstallDirectory)"
}
Set-SteamCmdProfile
Creates or updates a SteamCMD profile.
Syntax
Set-SteamCmdProfile
-Username <string>
-InstallDirectory <string>
Description
The Set-SteamCmdProfile cmdlet creates or updates a SteamCMD profile with the specified username and install directory. This profile is used to store SteamCMD configuration settings.
Example
Set-SteamCmdProfile -Username "myusername" -InstallDirectory "C:\Steam\Content"
Remove-SteamCmdProfile
Removes a SteamCMD profile.
Syntax
Remove-SteamCmdProfile
-Username <string>
Description
The Remove-SteamCmdProfile cmdlet deletes the SteamCMD profile for the specified username.
Example
Remove-SteamCmdProfile -Username "myusername"
Steam Content Installation
Install-SteamContent
Installs Steam content (game, DLC, etc.) using SteamCMD.
Syntax
Install-SteamContent
-AppId <uint>
-InstallDirectory <string>
-Username <string> (optional)
Description
The Install-SteamContent cmdlet queues an installation job to download and install Steam content using SteamCMD. The AppId parameter specifies the Steam App ID to install, and InstallDirectory is where the content will be installed. If Username is provided, it will use that profile's authentication. Returns a SteamCmdInstallJob object that can be used to track the installation progress.
Example
$job = Install-SteamContent -AppId 730 -InstallDirectory "C:\Games\Counter-Strike 2" -Username "myusername"
Write-Host "Installation job started: $($job.Id)"
Remove-SteamContent
Removes Steam content from the specified install directory.
Syntax
Remove-SteamContent
-InstallDirectory <string>
Description
The Remove-SteamContent cmdlet removes Steam content from the specified installation directory. Returns a SteamCmdStatus object indicating the result of the operation.
Example
Remove-SteamContent -InstallDirectory "C:\Games\Counter-Strike 2"
Steam Store
Search-SteamGames
Searches for games on the Steam Store.
Syntax
Search-SteamGames
-Keyword <string>
Description
The Search-SteamGames cmdlet searches the Steam Store for games matching the specified keyword. Returns a collection of GameSearchResult objects containing the game name and App ID.
Example
$results = Search-SteamGames -Keyword "Counter-Strike"
foreach ($result in $results) {
Write-Host "$($result.Name) - App ID: $($result.AppId)"
}
Get-SteamWebAssetUri
Gets the URI for a Steam web asset (logo, header, etc.).
Syntax
Get-SteamWebAssetUri
-AppId <int>
-WebAssetType <WebAssetType>
Description
The Get-SteamWebAssetUri cmdlet returns the URI for a specific web asset type for the given Steam App ID. The WebAssetType parameter accepts one of the following values:
Capsule- Small capsule image (231x87)CapsuleLarge- Large capsule image (616x353)Header- Header imageHeroCapsule- Hero capsule imageLibraryCover- Library cover image (600x900)LibraryHeader- Library header imageLibraryHero- Library hero imageLogo- Game logo (PNG)
Returns a Uri object.
Example
$logoUri = Get-SteamWebAssetUri -AppId 730 -WebAssetType Logo
Write-Host "Logo URL: $logoUri"
Get-SteamAppInfo
Gets app details from the Steam Store (no API key required) and the changenumber (build ID) and last updated time from Steam via SteamKit2 (PICS).
Syntax
Get-SteamAppInfo
-AppId <uint>
Description
The Get-SteamAppInfo cmdlet returns a SteamAppInfo object with name, short description, release date, developers, publishers, and store URL from the public Steam Store appdetails endpoint. It also connects to Steam via SteamKit2 (PICS) to fill LastChangenumber and LastUpdated for the public branch—no Web API key required. If SteamKit2 cannot connect or the app cannot be queried, those two properties are null.
Example
$info = Get-SteamAppInfo -AppId 413150
if ($info) {
Write-Host "Name: $($info.Name)"
Write-Host "Description: $($info.Description)"
Write-Host "Release date: $($info.ReleaseDate)"
Write-Host "Developer: $($info.Developer)"
}